![]() I think Photomania and Steady are the best quirks to prevent it. He gets +stress every turn when transformed and returns to human form when reaching afflicted level. Note: no Flagellant / Shieldbreaker as I've not used any DLC yet Natural Swing / Corvid's Eye - good for Leper as he has probably lowest ACC in the game.Įagle Eye - good for Arbalest to increase her highest CRIT in the game even more. Hard Skinned - good for tanks with already high PROT value Hard Noggin - good for healers and guards Unyielding - good for healers and important characters My preferred quirks for specific functions ![]() Photomania is much better quirk than Steady, but for no light runs Steady can also be used. Photomania / Steady - Stress reduction is always good to have. There are also "+SPD on first turn" quirks but I'm not a big fan of them as they can mess party strategy.Ĭlotter - There is a lot of bleeding in this game (and also Occultist can cause bleed on his heal). Quick Reflexes / Early Riser - +SPD is always good, especially for heroes with stuns and buffs. There are also Hater variants, but for me +ACC is more valuable than +DMG - you will not damage enemy at all when you are not able to hit. ![]() Man and Unholy Slayers are less valuable but they still can find their use. Slayer (Eldritch / Beast / Man / Unholy) - Eldritch and Beasts are two types of our main enemies. Warning: This guide was prepared for game version number 21142 (it is the last version before introduction of "The Color of Madness" DLC) and now can be outdated.
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